About
[ If you'd like to learn more about me and my website ]
Hi there! I'm Deniz (he/him/they). Welcome to my website!
If you found this page, you may be interested in further information. And further information you shall get! I wrote a little bit about myself as well as how I made this website down below.
About me
I'm a 24-year-old living in the north of Germany. I like video games, electronic music, and programming, though I am no pro (I currently mostly use GDScript in gamedev and TypeScript for this website). I generally enjoy creative tasks such as CAD modelling – formerly in Fusion 360, now trying to learn FreeCAD. I am currently learning 3D modelling in Blender, and I also used to make music in FL Studio (which I want to do again in the near future). I am also studying to become a middle school teacher, though unsure whether I'll see this through until the end.
Music
Music is a big part of my identity. I listen to lots of different artists across the broader electronic music genre, but it's hard to define without giving examples. Every now and then, I want to create some kind of page that showcases all the music I like, but every time I do, something in my head tells me it's silly and I should stop. So instead, here's a list of my current favourites:
Almost all the links lead to the artists' Bandcamp profiles because I buy my music files to listen locally on my phone and PC. I vastly prefer this over streaming services, not least because I can actually financially support the artists this way.
About this website
My website, formerly under the GitHub Pages domain djd4rkn355.github.io, initially served to supply data in HTML format for an app I developed for my school – back then, I did not know how to code an API endpoint. Sometime later I figured, why not develop a page of my own?
I then proceeded to do pretty much nothing for a few years, until I started developing a Godot game in 2023. I wanted to share my progress with someone, but I didn't want to bother my friends by constantly bombarding them with tiny little updates, so I figured I could write update posts in the form of a devlog. From this point forward, I continued writing updates, but I also started expanding the website to create my own little space on the web.
I like having this space, because it exposes a part of me I don't/cannot show to people in-person. I can share my interests, but also my projects and anything I work on here. Only thing I'm limited by is my own creativity – and my own head hindering me from posting all the things I'd like to post.
How did I make this?
i'm techy so i'll dump some tech details here
Hardware
I am using either my laptop or my PC, which I built myself in mid-2023 – key specs are: AMD Ryzen 5700X, ASUS RTX 3070, 32 GB memory, 2 TB NVMe storage, 1 TB HDD. Both my computers are currently running Fedora with the KDE Plasma desktop environment. It's a really solid Linux distro that allowed me to free myself from Micro$lop's Windows once and for all. There's a bit of setup required right after installing (for which I used a guide) but once that's done, using the operating system is just as simple as using Windows, except it's far less bloated and much more customisable. Look, I set my application launcher icon to Clank in his backpack form:
As for the server infrastructure: the website is hosted on a Hetzner server instance I am renting. It's a relatively cheap CPX22 node that costs me 7,72€ a month, and besides my website, it's also hosting things such as a Nextcloud instance and a Minecraft server. In order to host and update the website, I wrote a small bash script that pulls the changes from the Git repository, builds the website as a Node server, and then exposes it via Nginx.
Tools & Software
My main IDE for writing this website is VSCodium, and the website itself is developed using SvelteKit. I perceive SvelteKit as a relatively light web dev framework: it allows me to create easily-reusable components (like the header, footer, title banner, etc.) and I can also configure it to create HTML from markdown files. After setting it up, it's easier to add content than if I were to rawdog HTML – and it's a lot easier to change something if the need arises (which I do more often than I'd like to admit). A lot of the actual page creation is still done with almost entirely vanilla HTML/CSS though, so there's not too much to re-learn.
Libraries & Resources
I try to keep the amount of external resources in any of my projects to a minimum, in part because it reduces the risk of things breaking when these dependencies update, but also because I have this need to try and make things from scratch as much as possible. It slows me down a bit, but on the upside, it's really good for learning how to do complex things. Either way, this website has only a few dependencies:
Posts in Blog and the Project N5 devlog are generated from Markdown using mdsvex by pngwn.
Body text uses Bai Jamjuree by Cadson Demak, headers and monospaced text use Kode Mono by Isa Ozler.
The rat in the bottom right of the screen is property of Insomniac Games. Clicking it will bring you good fortune.
Where to find me
Best to e-mail me if you want to get in touch – I try to respond quickly!
You can also try messaging me on Discord (@denizk0461) but good luck i'm hardly active there lmao
Anything else?
hmm... maybe worth it to point out that this website and everything else I make comes straight from my own hands and brain. No generative AI is used, ever.
Last updated: 2026-02-02